Color summing
First let’s define a Color Bundle
with an addition operator.
case class Color(channelWidth: Int) extends Bundle {
val r = UInt(channelWidth bits)
val g = UInt(channelWidth bits)
val b = UInt(channelWidth bits)
def +(that: Color): Color = {
val result = Color(channelWidth)
result.r := this.r + that.r
result.g := this.g + that.g
result.b := this.b + that.b
return result
}
def clear(): Color ={
this.r := 0
this.g := 0
this.b := 0
this
}
}
Then let’s define a component with a sources
input which is a vector of colors, and a result
output which is the sum of the sources
input.
class ColorSumming(sourceCount: Int, channelWidth: Int) extends Component {
val io = new Bundle {
val sources = in Vec(Color(channelWidth), sourceCount)
val result = out(Color(channelWidth))
}
var sum = Color(channelWidth)
sum.clear()
for (i <- 0 to sourceCount - 1) {
sum \= sum + io.sources(i)
}
io.result := sum
}